We talked about gamification in our previous article “Gamifying Games”, but we feel that we need to stress even more how this process is growing and what could be achieved by using it. First of all most of us have jobs that start from 9AM and end at 5PM which leaves really low amounts of time for family, friends, home-cooked diet and continuous physical training. There are many apps that contribute in keeping you as far from these things as possible, but there are those that do completely the opposite.
Games like: Habit RPG, Fitocracy, SuperBetter and ZombiesRUN all prove that there are ways to motivate even the greatest couch potatoes to get up from their TV positions and do some real exercise and work while still keeping the motivating and fun elements intact. This is the true power of gamification- to help you achieve things in your real life, not just in a game.
So if you find us advising our dear developers to produce more game apps in our articles, believe us, we have lots of reasons to do that. So take a look at these examples and share some ideas with us in the comments on how would YOU turn these browser-based types of games into mobile apps:
HabitRPG is a game where your own tasks and to do lists give you experience point and levels.
Lots of apps are connected to self-improving fitness. This browser game brings a PvP element to the famous formula.
Mindbloom puts the whole formula visually, representing your life as a tree. The things you do evolve different branches of your life tree.
Spend some time studying different parts of these games and try to learn what works for you and how could you implement some of the elements to your business or your app. There is much more to this subject than meets the eye.
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